![]() In addition to the usual horsepower boost (and standardization of quick-loading NVMe storage), Sony has put extra effort into a new controller and system-level features that try to make the new console more distinct from PlayStations past.Īfter a few weeks with the console, there's a lot to like about the PS5's new vision for the PlayStation line. But Sony is going for more of a hard break with the PS5. This seems to be the direction Microsoft is heading with the Xbox Series X and S, two console options that serve as baseline hardware power upgrades in a consistent Xbox ecosystem. Don’t forget, this is a Cross Buy game, so buy it once and get it on both PS3 and PS Vita! If you have any questions about Zen Pinball 2, check out the FAQ we have put together in the Zen Pinball 2 forum.Further Reading Xbox Series X/S review: Beautiful, powerful-but whatcha gonna play? We sincerely hope you enjoy the new Zen Pinball 2 platform and Plants vz. When I look at the game, I see the work of so many… not just Zen Studios people, but people at Tecmo, Capcom, Marvel, and now PopCap have contributed so much to this game. Working with PopCap has certainly been an amazing experience, and it’s really cool that our first project together will release today along with Zen Pinball 2. We have had the privilege and honor of working with some of the biggest names in entertainment, and some of the most creative people in the industry. Neil: It’s been quite a good time working on pinball over the past few years. ![]() Zen did a stellar job - the table turned out better than anyone could have expected. This was the very first time PopCap has ever licensed out any of our game properties or worked with another developer on this level. Zombies had been successfully captured in this pinball creation. That’s when we knew the true spirit of Plants vs. We about lost it when the “Going Nuts” mission started and fog came billowing in across the table, while zombies started marching toward the door step. The day playable code showed up, we were all lost in a “wow” moment. Zombies was completely new again, totally remade for a brand new experience. Jeff: When the Zen Studios team started sending us materials for approval, we were seriously impressed with how they were translating 2D to 3D. Luckily, we received tremendous help from the Plants, and Crazy Dave also turned out to be very supportive. We then had to figure out how to incorporate all of these into the table geometry. The team went to work creating a bunch of 3D models for the zombies, plants, Melon Pults, and Crazy Dave’s jalopy. One of the first things we had to figure out was how to translate a very deliberate, slow-paced 2D game into a fast-paced, frantic pinball game with 3D interactive characters. Zombies is 2D, are there any 3D assets? Obviously, the answer was no. We were beyond excited! The second thing that went through our mind: wait, Plants vs. Neil: When we first received all these assets, our excitement level went through the roof. We asked Crazy Dave for some wisdom to send along to Zen: “MMMMMM PINBALL”. ![]() Zen took these and went to work designing another brilliant pinball table. We handed Zen Studios original game assets including art, sounds, objects, zombies, flowers, plants, defenses – ok, you get it – in a beautiful package of digital goodness. Zombies table is that it is built out of authentic Plants vs. ![]() Jeff: The first thing you need to know about this Plants vs. ![]()
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